After recently installing GPG4Win 2.0, I tried Kleopatra for the first time and after a few troubles (Had to reinstall, as it didn’t do anythin after the first time.) I got it to run. When playing around with it a bit, though, I was surprised by Kleopatras insistance on connecting to the net for every single action.
At first I figured it was to check block lists and/or get keys from keyservers, but even when only signing something with my own key, Kleopatra tries to connect to the net. (And when blocked from doing so, actions it should be able to do, like signing a file or encrypting it with a key, often fail with some incorrect error message like “wrong passphrase” when it didn’t eve ask for one.)
As somebody who prefers to keep his networked applications on a tight leash, this is … annoying at best and pretty close to a dealbreaker for me, especially after having no such troubles with earlier versions and/or WinPT.
So, why does Kleopatra feel like it needs this connection to the net and why does it fail in this (pretty ridiculous) way when blocked frm doing so?